![]() ![]() ![]() Noire is the first video game to be shown at the Tribeca Film Festival. The technology is central to the game's interrogation mechanic, as players must use the suspects' reactions to questioning to judge whether they are lying or not. Noire is notable for using Lightsprint's real-time global illumination technology, as well as Depth Analysis's newly developed technology for the film and video game industries called MotionScan, where actors are recorded by 32 surrounding cameras to capture facial expressions from every angle. Confidential and the Curtis Hanson film based on it), such as corruption, gambling and drugs, with a jazz soundtrack. The post-war setting is the backdrop for plot elements that reference the major themes of gumshoe detective and mobster books and films (such as John Huston's Key Largo, Roman Polanski's Chinatown, The Untouchables, James Ellroy's novels The Black Dahlia, L.A. The game uses a distinctive colouring-style but in homage to the visual style of film noir includes the option to play the game in black-and-white. The game draws heavily from both the plot and aesthetic elements of film noir – stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes including crime, sex, and moral ambiguity. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the players' success at these activities will impact how much of the cases' stories are revealed. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) detective, to solve a range of cases across five crime desks. ![]() It was released for PlayStation 3, Xbox 360 and Microsoft Windows. Noire (pronounced ) is a 2011 neo noir crime video game developed by Team Bondi and published by Rockstar Games. ![]()
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